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Different advantages give you different die types from d4 to d10. They are capable of working magic ("feits") and mediating with magical creatures (the Inchoa, the Quem, and the Un). A simple percentile system, which concentrates an fast resolution (hence the name). Character creation has random-roll attributes and point-bought skills.~15 pages HTML A horror story game where the player characters are among the few to survive being abducted by malevolent aliens ("the Host") - and gained superhuman powers as "revenants".Resolution is scene-based, with player and GM rolling a number of d6s for stat modifiers, and taking the highest result, 1 for every tie for highest. Skill lower difficulty, while attributes add to the total. There are four free setting books, 20-30 pages each: a modern-day monster-hunter setting ("The Shaded Veil"), a dystopian sci-fi setting ("Overworld"), a modern conspiracy/horror setting ("Harlequinade"), and a medieval Europe setting ("The Kingdom of Norweign").In addition, there are three commercial settings: Heart Quest, CORPS, and Dreamwalker.It uses four attributes (Agility, Brawn, Cognition, Determination) each rated from "A" to "D" representing 3 to 0 die modifier.There are two levels of skills, basic and advanced, with their own effects.
Character creation involves extensive descriptions and physical traits to describe a unique creature, plus three attributes (random-roll, 2d6) and a set of skills (freeform). Action resolution is by comparing the sum of relevant traits and the difficulty, though there is an optional random factor using cards. The "Fast-Play" version of the (out-of-print) commercial sci-fi RPG rules. Warships Sourcebook 112 pages (PDF) The preview version of a fantasy RPG set on an original fantasy world -- the continent Algerian on the planet of Azorath, inhabited by humans, elves, dwarves, and gnomes.Higher task difficulty increases the number of d10s rolled but increases the target number even more. There is no setting per se, but there are 24 races described - including many monstrous ones. A scifi horror RPG about humans in an alternate 1950s - who discover and resist Section 44, a robotic conspiracy that threatens to replace all of humanity.Play proceeds in 4 rounds where in a round each player frames one scene.Action resolution is rolling d6s based on skill where every 5 or 6 is one success. A sci-fi RPG about characters permanently stranded on an uninhabited planet after an interstellar war has wiped out their homeworlds.It uses a dice pool system, taking the lowest die rolled where 1-5 is a success but each "1" loses you that die. The PCs are humans awakened to a realm of myth known as the "Plasm".
A game set in 3050 where Earth, Venus, and Mars are under tyrranical rule by the Syndicate (including the non-human vampiri and Venusian elves), using a very simple dice pool system similar to Shadowrun.